Daily Gacha Videos

June 18, 2023

Mary: Bay Goddess review, how good is the summer mommy?

This is a shorter version of our full review that you can check on the character page here.

Like always, if she’s your waifu, pull and enjoy your unit, this type of content is mostly for people that need to plan their resources and never to be taken as a religion you must follow.

You’re playing a game, have fun first, then worry about meta.

  • Skill priority
    • Skill 1 to level 4, heals don’t get a lot bigger so is not worth spending resources here
    • Skill 2 to level 7, best part of the kit, can level up to level 10 long term, not worth initially
    • Burst skill to level 4, same reason as Skill 1
  • Best cube: Resilience, like most snipers.
  • Stat priority: max ammo, charge speed, flex stat
    • Stats for her are not that important, you’re mostly looking for the CP increase that comes with overload gear
    • Not a unit you want to overload honestly, focus on other DPS first and important units that benefit more from the stats
  • She will become a staple on water teams for fire content
    • Huge elemental damage buff for fire type bosses
    • ATK buff on burst for water allies
  • Outside of elemental content, she’s a mid-ish unit
    • The reason for this is that you are left with a unit with half a kit instead of using someone like Pepper, Helm or any other healer you can actually make use of the whole kit
    • Skill 2 outside of water teams doesn’t work
    • ATK buff on burst outside water teams doesn’t work
    • You’re left with a unit that heals on skill 1 and increases max HP on burst competing for an already super competitive spot on your team
  • Anyone who says she’s a top healer is on copium
    • By any means she’s not a bad healer, just nothing out of the ordinary

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