Alice build & priority
Skill priority
Skill 1 | Skill 2 | Burst |
10 | 4 | 10 |
Best harmony cube
Resilience for most case scenarios. If playing with bunny girls and have multiple lines of ammunition OL, can use Bastion.
Stat priority
Priority is getting 1 or 2 lines of charge speed to achieve 100%.
After that, max ammunition, ATK and elemental damage are your best options. Some crit and charge damage can be used as filler lines.
Skills
Skill 1: Energizing Carrot
Passive
■ Activates when entering Full Burst. Affects 2 allies units with the highest ATK.
Charge Speed ▲ 11.67% for 10 sec.
Charge Damage ▲ 7% for 10 sec.
Skill 2: Healthy Carrot
Passive
■ Affects self. Activates when above 80% HP.
Gains continuous Pierce.
■ Affects self. Activates when HP falls below 80%.
Continuously recover HP by 8.12% of attack damage.
Burst Skill: Wonderland
Active – Cooldown 40.00S
■ Affects self.
Charging Speed ▲ 80.15% for 10 sec.
ATK ▲ 55.12% for 10 sec.
Character traits
Review
Alice is considered one of the top DPS units in the game and for good reasons, so let’s dive into her kit.
Skill 1 is a passive that activates when entering full burst, increasing charge speed and charge damage for the 2 highest ATK units in your team, making her not only a good DPS but also a good buffer if you are using a team with sniper / rocket launcher DPS units like Maxwell or Scarlet: Black Shadow.
Skill 2 is a selfish passive skill that will make her gain pierce as long as she is above 80% HP and recover HP continuously is she’s below that threshold. A good self-sustain skill that will keep Alice alive and provide pierce for bosses and stages with a lot of mobs.
Last, we have her burst skill, which increases her charge speed by 80% and attack for 55%. This paired with Skill 1 is what makes Alice a DPS powerhouse and really hard to replace since she will be constantly hitting enemies and boss parts.
Even without a lot of investment, she is an incredible unit that will carry from the beginning of the game all the way to the current endgame we have.
When it comes to team compositions, she can fit into almost any team, but generally you want to play her with other attacker sniper rifles to take advantage of her skill 1.
The other option would be to run her with fast / instant reload teams with units like Privaty and Admi, but nowadays, there is not a lot of use for those teams unless your roster is lacking units.
Campaign
Early campaign Alice is a good DPS but lacks the power you see in veteran players accounts where she is destroying everything since she does need investment in order to achieve full potential.
Even then, she is an excellent unit to start using early on all the way to the current content of the game, since she can be played literally everywhere.
Late campaign, as long as she is properly invested, she is usually the most used DPS unit even above Scarlet for hard campaign pushing since she can kill enemies faster and Scarlet starts to fail wiping the screen with her burst on hard campaign.
Solo & Union Raid
Like we already said, thanks to her damage, constant pierce and being easy to use in most team compositions, Alice can be used absolutely everywhere, including raids. If the bosses are weak to fire type units, you will always see her in teams 1 or 2 as one of the main DPS NIKKE.
There are a lot of variations for the teams where she is often used, but most commonly you will see her with Liter, bunny girls and another sniper rifle attacker like Maxwell.
Should you reroll for Alice?
She’s not a bad option to get if you like snipers and want a unit that can carry you through campaign, endgame content, and you can start investing early on.
If you are keen on rerolling, consider checking our guides to see what are the units you should be aiming for.
Why skill 1 only for SR units? It doesn’t work with rocket launcer?
It does! That’s why she’s always paired with Scarlet Black Shadow.
Let me update the wording so it’s easier to understand
Alice’s Character traits section is duplicated
Fixed, thank you!