Daily Gacha Videos

F2P Currency Income

Sefhi

writer

Published on: July 31, 2024

Last updated on: August 1, 2024

Video version

How many Luxite do you get as F2P?

Considering we need 180 pulls to hard pity a character in Sword of Convallaria, how many pulls do we get per month? I would not consider the game super generous BUT since the gacha it’s 2% for an SSR unit, I don’t think it’s that bad compared to other games.

That said, let’s go over all the activities you can do in Sword of Convallaria to get Luxite on a daily, weekly, and monthly basis assuming a 30-day cycle:

ActivityGemsTotal
Daily missions60*301,800
PVP daily battle5*30150
Tower of Conquest260*41,040
Tower of Adversity500*2 (?)1,000
Guild activities100*4400
PVP Monthly track150150
PVP Season rewards200 (?)200
Tower of Adversity and PVP season rewards are based on your rank. I’m using middle tier rewards as reference here so this might depend on your performance.

In total: 4,740 Luxite, which is 3.1 multis. If you were to buy the monthly card only every month, this goes up to 7,440 Luxite per month, which is 4.9 multis. All these rewards do not include:

  • First time clear rewards
  • Achievements
  • Monthly login calendars
  • Time-limited events
  • New updates & patches rewards
  • Creator & promo codes
  • etc.

It’s important to note that all those extra rewards, since they will bump the total from 3.1 multis all the way to 50 to 70 pulls per month. This has been the norm since day 1 on the TW server, so that’s the final number I would take as reference.

5 comments on "F2P Currency Income"

  1. Wormwood says:

    To clarify for those wondering HARD pity is 180, specific to a banner. That means the specific featured unit will ALWAYS show up at 180. If your concern is when a SSR unit is guaranteed, then that is at *100*. And unlike Hard Pity that is Banner sensitive (Only Debut pulls counts towards Debut Pity, Destined towards Destined, etc.), the soft Pity is UNIVERSAL.

    This means that if you did 99 pulls on the Story/Regular Banner and didn’t get a single SSR, the next pull you do, regardless of banner (such as Destined or Debut), will guarantee a Legendary Unit. Something to think about since you can try and win a 50/50 easier that way (at 2% mind you).

    It’s only marginally better but hope this makes you feel better (Game is still cheap with rewards for now q_q)

  2. you says:

    how much does the event rewards would usually give? and would the event rewards will be gated on your characters stats(like if you can clear the event with low level characters)

  3. Anonymous says:

    The pity system is same is same as arknight with maximum pity for 150 for the “said char”. But i dont know about others like in arknights if you in 50 pull you dont get the “said char” you get 2% increase per pull

  4. Fairfield says:

    3 or so months to hard pity for a F2P player, or 2 months for those who buy only the monthly card.
    Combined with the normal rates for SSRs being more than 3 times higher than Genshin and not needing dupes, that significantly better than Gachas I’ve come across.

    I suspect the plan should be for most people is to insure yourself from bad luck by slowly storing up enough currency just on the absolute off chance you hit Hard Pity (Less than 1 in 8 chance on Debut Banners) but then you’ll likely be able to get someone you like every few banners “safely” once you have a base amount of currency saved.

  5. jw says:

    So since you need 18 multis to hard pity, a free player can do so once every 9 months. Ouch…

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