Blazing Judgment
Selects the nearest Doll on the field, dealing targeted Physical damage equal to 80% of attack to them.
Universal Judgment
Randomly bombard every enemy unit of the field in succession, each dealing targeted Physical damage equal to 50% of attack.
City Warden’s Protection
Permanently gainst 3 stacks of [Edifice].
If [Edifice] is cleansed by an enemy, all enemy units permanently gain 1 stack of [Siege].
[Edifice] - Increase defense by 25%. 1 stack is consumed upon being attacked.
[Siege] - Increase damage dealt by 15%. Can stack.
Notes:
This skill makes offensive dispel a requirement. Boss casts it on turns 1,2,4 and 5.
Any instance of offensive dispel will purge all three stacks of the buff. Some notable sources of offensive dispel include:
Qiongjiu
Qiongjiu fixed key Efficient Planning
Tololo
Tololo fixed key Galactic Cruise
Vepley
Vepley Skill II: Exclusive Stage
Daiyan
Daiyan Skill I: Absolute Tuning
Peritya
Peritya Skill I: Fixed Erosion
- Battlepass SSR SMG: Classified Manuscript
- [Heat Recovery] buff (for turns 1 and 4)
Sword of Damocles
Marks the nearest enemy target. At the start of next turn, fires multiple rockets at the target, dealing AoE Physical damage equal to 90% of attack that ignores cover.
If the target’s HP is above 65% after the attack, the attacker gains [Guilty, too], increasing damage taken by 30%. For every 10% of remaining HP of the target above 65%, the damage taken increases by an additional 5%.
Notes:
This skill makes running a sustain (including self-sustain) character preferable, with shielders being able to maximize the debuff effect on the boss. Notable shielders include:
Makiatto
Makiatto
Suomi
Suomi
Scattered Cross Prison
Deals AoE Physical damage equal to 20% of attack to all enemy targets in a 3x7 cross-shaped area around the user. For each enemy target hit, deals 2 points of fixed stability damage. If at least 6 enemy targets are hit, gains [Tenacity] for 2 turns.
[Tenacity] - Reduce defense by 50%. Increase stability damage taken by 1.
Notes:
Provides an enormous bonus for using Papasha
Papasha (or any other summoner we don’t have on global yet). If you brought
Papasha
Papasha - you need to soak this attack with every doll and
Papasha
Papasha ’s City Guard.
To prevent City Guard from running away, you need to equip Papasha
Papasha ’s fixed key - Unwavering Conviction.
If you did not bring Papasha
Papasha , use this attack to shave off some stability.
Immovable Fortress
Reduces stability damage taken by 2 points. For every 1 point of stability, damage taken is reduced by 2%. After Stability Break, stability index will be fully restored after 2 turns.