Lost Sword card list

Most SR cards are not worth using souls on (unless we're talking about Ethan cards Instant Counter and Holy Sword's Blessing), so don't level them up.

If there is any outdated information, feel free DM me on discord (sefhi) and I'll fix it.

1
Absolute Armor (Elizabeth)

Absolute Armor (Elizabeth)

Melee Attack Increase: 24%

Health Recovery: 110

[Absolute Armor]

Target: Self

Effect: Activate when current HP is at 50 HP or less

Damage Reduction: 0.5%

Art of Healing (Isolde)

Art of Healing (Isolde)

Healing Increase: 6%

Defense Increase: 6%

[Heal Wind]

Target: All Allies

Effect: At the start of each round, Recover a percentage of your team’s health

Health Recovery: 11%

Carpe Diem (Circe)

Carpe Diem (Circe)

Magic Attack Increase: 24%

[Carpe Diem]

Target: Enemy

Effect: Enemy Attack Reduction

Reduction: 1.5%

Charm (Lilith)

Charm (Lilith)

Status Effect Accuracy Increase: 16%

[Dopamine]

Target: Enemy

Effect: Decrease Critical Resistance of Enemies

Reduction: 1.5%

Elgrad Sword Art Journal (Lua)

Elgrad Sword Art Journal (Lua)

Additional Damage: 6%

Critical Damage Increase: 55%

[React]

Target: Self

Effect: Alter remaining cooldown of the active skill to 0s

Eye of Vengeance (Mileage)

Eye of Vengeance (Mileage)

Melee Attack Increase: 24%

Defense Increase: 6%

[Eye of Vengeance]

Target: Self

Effect: When hit, gain a buff that increases Attack per stack (10 Max Stack)

Attack Increase Per Stack: 1%

Fairy Queen (Morgana)

Fairy Queen (Morgana)

Magic Attack Increase: 24%

[Fairy]

Target: Self

Effect: When Current Health is at a certain percentage, Increase Magic Crit Rate

Health Thresholds: 100%

Magic Crit Rate Increase: 1.5%

Fighting Spirit (Joan of Arc)

Fighting Spirit (Joan of Arc)

Range Attack Increase: 24%

[Physical Defense]

Target: Self

Effect: When Current HP is 50 or more, increase Melee and Ranged Defense

Melee Defense Increase: 18%

Ranged Defense Increase: 18%

First Tactics (Guinevere)

First Tactics (Guinevere)

Magic Attack Increase: 24%

Status Effect Resistance Increase: 1%

[First Tactics]

Target: All Allies

Effect: Critical Resistance Increase for your entire team

Critical Resistance Increase: 1.5%

Flame Emperor (Kay)

Flame Emperor (Kay)

Attack Increase: 24%

[Overdrive]

Target: Self

Effect: Attack Speed Increased for 10 seconds

Attack Speed Increase: 10%

Gourmet (Ria)

Gourmet (Ria)

Magic Attack Increase: 24%

Ignore Damage Reduction: 1%

[Gourmet]

Target: All Allies

Effect: Increase your team’s Attack for 10 seconds

Attack Increase: 10%

Green Belt (Gawain)

Green Belt (Gawain)

Defense Increase: 24%

Damage Reduction: 1%

[Green Belt]

Target: Self

Effect: Remove 1 Debuff in effect

Holy Sword's Blessing (Ethan)

Holy Sword's Blessing (Ethan)

HP Increase: 18.4%

[Paranoia of the Lost Sword]

Target: Self

Effect: At the Brink of Death. Become Immune to damage for 3 seconds

[Immortality]

Target: Self

Effect: At the brink of Death. Prevents death when receiving fatal damage

Ice Empress (Catherine)

Ice Empress (Catherine)

Magic Attack Increase: 24%

Ignore Damage Reduction: 1%

[Ice Dragon’s Blessing]

Target: Self

Effect: When Current Health is at a certain percentage or more, Increase Magic Attack

Health Thresholds: 100%

Magic Attack Increase: 15%

Incarnation (Esmeralda)

Incarnation (Esmeralda)

Magic Attack Increase: 18.4%

[Healing Incarnate]

Target: All Allies

Effect: Healing received increase

Health Recovery: 1.5%

Instant Counter (Ethan)

Instant Counter (Ethan)

Melee Attack Increase: 18.4%

[Counterattack]

Target: Self

Effect: DMG Reflect: Upon getting hit by the target, deal 1 addition hit equal to 50% of the damage

Knight of Purity (Galahad)

Knight of Purity (Galahad)

Defense Increase: 24%

Healing Receive Increase: 6%

[Purifying Shield]

Target: Self

Effect: Generates a shield at the start of the game that absorbs a percentage based on Caster’s HP

Shield Absorption: 20%

Lifelong Contract (Mileage)

Lifelong Contract (Mileage)

Magic Attack Increase: 24%

HP Increase: 6%

[Pledge]

Effect: Transfers a percentage of damage taken to one of the allies with Highest HP excluding yourself

Damage Transfer: 2.5%

Madness (Vivien)

Madness (Vivien)

Magic Attack Increase: 24%

Magic Critical Strike Chance Increase: 1%

[Madness]

Target: All Allies

Effect: Increases entire team’s critical damage

Critical Damage Increase: 9%

Manager's Dignity (Enya)

Manager's Dignity (Enya)

Attack Speed Increase: 2%

Additional Damage: 1%

[Omelette Rice]

Target: All Allies

Effect: Increase’s entire team’s Additional Damage

Additional Damage Increase: 0.5%

Martial Arts Training (Claire)

Martial Arts Training (Claire)

Melee Attack Increase: 24%

[Blind]

Target: Self

Effect: When current HP is 50 or more, Status Effect Resistance Increased

Status Effect Resistance Increase: 2.5%

Moonlight Swordplay (Ran)

Moonlight Swordplay (Ran)

Melee Attack Increase: 24%

Melee Critical Chance Increase: 1%

[Moonlight Swordplay]

Effect: When hit, deal bonus damage equal to a percentage of Attack Power

Bonus Damage: 10%

Obedience (Morgause)

Obedience (Morgause)

Magic Attack Increase: 24%

Damage Reduction: 1%

[Self Sacrifice]

Target: Self

Effect: When hit, Increases the target unit's defense per stack (up to a maximum of 12 stacks)

Defense Increase Per Stack: 1%

Permeating Sensuality (Anessa)

Permeating Sensuality (Anessa)

Melee Attack Damage Increase: 24%

Melee Critical Strike Chance Increase: 1%

[Permeating Sensuality]

Target: All Allies

Effect: Increase the team’s ATK

Team ATK Increase: 9%

Princess of Smiles (Erin)

Princess of Smiles (Erin)

HP Increase: 24%

Magic Attack Increase: 6%

[Sunshine]

Target: All Allies

Effect: Apply team buff

Attack Increase: 2%

Defense Increase: 2%

Prydwen (Percival)

Prydwen (Percival)

HP Increase: 24%

[Prydwen]

Target: All Allies

Effect: Increase the entire team’s Defense

Team Defense Increase: 9%

Rose Flame (Cristina)

Rose Flame (Cristina)

Magic Attack Increase: 24%

Attack Speed Increase: 1%

[Grace]

Target: All Allies

Effect: Increases your entire team’s critical hit chance

Critical Hit Chance Increase: 0.5%

Smile in the Dark (Lisa)

Smile in the Dark (Lisa)

Ranged Attack Damage Increase: 24%

Ranged Critical Strike Chance Increase: 1.0%

[Smile in the Dark]

Target: Self

Effect: Increase target by 1~3, Healing Reduction by 35

Spill (Mia)

Spill (Mia)

Melee Attack Increase: 24%

Ignore Damage Reduction: 1%

[Duel]

Target: Self

Effect: When current health is above a certain percentage, Melee critical strike chance increased

Health Thresholds: 100%

Melee Critical Strike Chance Increase: 1.5%

Sturdy Strength (Lucy)

Sturdy Strength (Lucy)

Melee Attack Increase: 24%

[Projector]

Target: Self

Effect: On kills, gain a stack that increases your Attack (Max 20 stacks)

Attack Increase Per Stack: 0.5%

Swordmaster (Cain)

Swordmaster (Cain)

Melee Attack Increase: 24%

[Sword Saint]

Target: Self

Effect: When the current HP is at 50% or less

Attack Increase: 5%

Titanomachia (Isabelle)

Titanomachia (Isabelle)

Attack Speed Increase: 3%

Ignore Damage Reduction: 2%

Unerring Bow (Tristan)

Unerring Bow (Tristan)

Ranged Attack Increase: 24%

Ignore Damage Reduction: 1%

[Failnaught]

Target: Self

Effect: When HP is above a certain percentage, Increases ranged critical strike chance

Health Thresholds: 100%

Ranged Critical Strike Chance Increase: 1.5%

Water Dragon's Blessing (Merlin)

Water Dragon's Blessing (Merlin)

Magic Attack Increase: 24%

Magic Critical Strike Chance Increase: 1%

[Sage]

Target: All Allies

Effect: Increases your entire team’s attack

Team Attack Increase: 9%