If you want to know more about each character, you can click on them to check our notes. Any questions you have about the units, feel free to join our Discord and ask about it.
Attack increase (self)Bassic attack number of targets increase (self)Increased damage to Frozen targetsAttack speed increase (self)Lifesteal (self)Defense reductionRecover HP (allies)Ranged attack increase (self)Applies RootedCritical hit chance increase (self)Magic attack increase (self)Status effect resistance increased (self)Applies FearedFear resistance increased (allies)Applies StunAttack increase (allies)Root resistance increased (allies)Applies BurnedCritical damage increase (allies)ShieldsDamage reduction (allies)Additional Damage increase (allies)Defense increase (self)HP increase (self)Attack reductionHP increase (allies)Healing received increased (allies)Critical resistance increase (self)Potency of the Equipment Main Stats is increasedDefense increase (allies)Damage immunity (allies)Ranged attack increase (allies)Magic attack increase (allies)Healing received increased (self)Additional damage based on stacked buffsBurn resistance increased (allies)CleanseReviveCritical resistance increase (allies)Sustained Heal (allies)Damage immunity (self)Critical hit chance reductionShock resistance increased (allies)Frozen resistance increased (allies)DispelApplies FrozenCritical damage increase (self)Last stand (self)Melee attack increase (self)Ignore damage reduction (self)Ultimate skill damage increase (self)Mark of JealousyApplies ShockedIncreased damage to Feared targetsCritical hit chance increase (allies)Increased damage to Rooted targetsBoss attack increase (self)Increased damage to Boss targetsIncreased damage to Burned targetsLifesteal (allies)Restraint Immunity (allies)Burn resistance increased (self)Damage reduction (self)Increased damage to Shocked targetsActive skill damage increase (self)