Helm: Aquamarine build & priority
Skill priority
Skill 1 | Skill 2 | Burst |
4 | 7-10 | 4 |
Best harmony cube
Bastion or Resilience.
Stat priority
Elemental damage and ATK take priority. Max ammo and crit can be filler lines. Low priority to actually overload over your DPS units.
Skills
Skill 1: Admire Accompaniment
■ Activates after landing 30 normal attack(s). Affects the target(s)
Deals 131.34% of final ATK as additional damage
■ Activates when entering Full Burst. Affects all allies.
Effect changes according to the activation time(s). Previous effects triggers repeatedly.
Once: Cooldown of Burst Skill ▼ 1.82 sec
Twice: Cooldown of Burst Skill ▼ 2.2 sec
Three times: Cooldown of Burst Skill ▼ 2.6 sec
Skill 2: Aegis Cannon Suppresion Fire
Active – Cooldown 4 seconds
■ Affects 1 enemy unit(s) randomly
Deals 105.58% of final ATK as damage
■ Affects the same target(s) when they belong to Electric Code
Damage taken ▲ 5.64%, stacks up to 5 time(s) and lasts for 5 sec
Burst Skill – Aegis Cannon Overload
Active – Cooldown 20 seconds
■ Affects all enemies
Deals 164.83% of final ATK as damage
■ Affects the same target(s) when they belong to Electric Code
Deals 164.83% of final ATK as additional damage
Character traits
Should you reroll for Helm: Aquamarine?
She’s a limited unit, meaning you will not be able to max her unless you whale on the banner.
We would recommend grabbing a copy only if you get lucky pulling early on, if not wait until next year and see if there’s a rerun.
If you are keen on rerolling, consider checking our guides to see what are the units you should be aiming for.
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