Daily Gacha Videos

Maxwell

RarityClassWeaponBurstCooldownElementManufacturer
40 seconds

Maxwell build & priority

Skill priority

Skill 1Skill 2Burst
101-410
Skill 2 can be ignored for most endgame content but you can get it to level 4+ if you use her to push campaign.

Best harmony cube

Resilience.

Stat priority

ATK, elemental damage and charge damage are high priority. After that, max ammo and crit are welcome. Least priority but still nice to get a line or two is charge speed.

Skills

Skill 1: Straight Shot
Passive
■ Activates when entering Full Burst. Affects 2 ally units with the highest ATK.
Charge Speed ▲ 4.48% for 10 sec.
ATK ▲ 43.1% for 10 sec.

Skill 2: Spark Shot
Passive
■ Activates when there are above 5 enemy unit(s), excluding NIKKEs. Affects self.
Critical Rate ▲ 4.83%
Critical Damage ▲ 13.91%

Burst Skill: Pierce Shot
Active- Cooldown 40.00S
■ Affects self.
Change the Weapon in use.
Damage: 813.42% of ATK
Max Ammunition Capacity: 1 round
Additional Effect: Pierce

Character traits

Pros

– Very high damage, consider her to be a mini Snow White in terms of damage.
– Great support buffs for Sniper weapon NIKKE, or any weapon with a charge requirement.

Cons

– Skill 2 has a hard requirement to trigger for a fairly mediocre buff.
– Sniper/Charge play style, missing the burst is a pain but can happen.
– Might not be super fun for people who don’t enjoy the weapon type.

Review

Maxwell is a member of Matis Squad who is armed with a very powerful energy Sniper Rifle.

She is a capable single target DPS with a very high multiplier similar to Snow White, even if her damage doesn’t quite match her, with a lower charge requirement overall and being a sniper weapon user, her damage in general is consistent and high.

She transforms her weapon to deal huge amounts of burst damage, but it requires charging her weapon first.

Skill 1 makes her an amazing support and DPS unit, increasing charge speed and ATK for the 2 highest attack units in the team. This skill and the burst are first priority to take full advantage of Maxwell and her kit.

Her Skill 2 requires more than 5 enemies on screen to activate, giving her both a buff in critical damage and rate, making it useless in boss stages because of the activation condition. This can be decently strong in normal campaign stages, though.

There are definitely instances where you can make Maxwell your carry unit in the team as her multipliers are high enough to do so. Amongst NIKKE in the Matis Squad, she is generally seen as the best unit out of the 3.

If you don’t plan on using Maxwell as one of the main units on the team, it is best to consider running her with other sniper or rocket launcher units, as they will benefit greatly from the extra charge speed. To do this you just need to level up her skill 1 and put her on your last spot, no need to burst with her.

Any type of rocket launcher or sniper will benefit from using her as a support or secondary DPS in the team, some examples:

Campaign

She will find usage not only on normal campaign, but also in hard campaign thanks to her hard hitting burst damage.

You could pair Maxwell with many units, but she provides more value for the team if you are using other NIKKEs with a charge requirement, both rocket launchers and sniper rifles.

Solo & Union Raid

Maxwell is a highly used unit in both competitive game modes, most teams you would want her to be in would benefit greatly from both the damage she provides and the support she will give to whoever the other DPS units are.

Commonly used units with Maxwell:

Should you reroll for Maxwell?

She’s not a bad unit, but Alice is a better version with similar utility (not by far) so is up to your design taste.

If you are keen on rerolling, consider checking our guides to see what are the units you should be aiming for.

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